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Smoother curves in path keyframing

Community Beginner ,
Nov 11, 2025 Nov 11, 2025

Hi,

 

I've basically been given two different illustrations where the strokes are curved differently, and trying to find a way to animate between the two.

 

I can accomplish that by keyframing the path of the first stroke, then copying the path of the second stroke, and pasting it further down the timeline.

 

However, when it's transitioning, there are some sharp corners that form, that don't really fit the fluidity of what I'm going for. I'm guessing this is in part because the first path has more points than the ending path. Is there any way to remedy this besides going in manually and adjusting the anchor points? Some sort of smoothing method?


Thank you.

 

Untitled-ezgif.com-video-to-gif-converter.gif

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correct answers 1 Correct answer

Community Expert , Nov 11, 2025 Nov 11, 2025

I don't think there is an automatic way to do this. I think your best bet will be adding some intermediate keyframs for the path to give you more control. 

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Community Expert ,
Nov 11, 2025 Nov 11, 2025
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I don't think there is an automatic way to do this. I think your best bet will be adding some intermediate keyframs for the path to give you more control. 

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