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Hi guys, just wondering if there is a commonly use setup in substance painter for After effects 3d elements and maya use?
I was not sure which to pick since it is my first time using it.
What I needed for my scene:
Emission occlusion, metallic , roughness etc
I am not sure which option is the best for the job.
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I'm not clear what you are asking. E3D doesn't support any of this, so whatever settings you choose is probably a moot point to begin with.
Mylenium
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Hi Mylenium , let me rephrase my question here lol
So does E3D support PBR format texture file, cause some ppl told me that it works and some said it doesn't and they recommended me to use Vray instead.
Will appreciate some suggestions from you !
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E3D itself does not support any of the custom Substance file formats, it only uses conventional baked textures. Creating a package or Substance and relying on auto-assigning properties and textures therefore is not possible. You need to render out TIFFs, PNGs or whatever suits your fancy and assign them individually to channels.
Mylenium
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Oh I see, Ok thank you so much! I was confused the whole time loll