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Hello. I have the character rig, and I used time remap to animate the character's mouth. I removed the slider through essential graphics in the main composition. After I put the keyframe, I noticed that the time remap does not work correctly, sometimes it does not change the mouth, sometimes where there is no keyframe it makes the change. Strange, because all compositions have the same frame rate
https://youtu.be/79cn1RQF-Cc
I see some other hidden keyframes in the comp. I don't think they will foul up the slider control (all hold keyframes). You might try adding a toFixed() expression to the Time Remapping property controlled by the slider to see if that helps. You could also be experiencing some cache problems. Try purging everything to see if the problem goes away. If the mouth is a nested comp (pre-comp), you might try opening that comp's Advanced settings and select preserve frame rate when nested.
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"I removed the slider through " - i Put the slider on the essential graphics
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I see some other hidden keyframes in the comp. I don't think they will foul up the slider control (all hold keyframes). You might try adding a toFixed() expression to the Time Remapping property controlled by the slider to see if that helps. You could also be experiencing some cache problems. Try purging everything to see if the problem goes away. If the mouth is a nested comp (pre-comp), you might try opening that comp's Advanced settings and select preserve frame rate when nested.