Im kinda noog on trapcode particular. Im trying to create 2D looking smoke and I am attaching it to the locator that has been animated in maya. The problem is, the locator is moving pretty fast and Im chosing cloudlet as particle type, but it just morphs waaaaay too fast. I cannot find the setting to slow it down. Does the speed of claudlet mrophing is affected by the speed of the locator it is attached? Any tips of slowing down the wiggle on the cloudlet?
Thank you bunches for any tips! I hope I explained myself good enough 🙂