• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
46

Bits per pixel depth appied per comp vs globally

Community Beginner ,
Sep 28, 2022 Sep 28, 2022

Copy link to clipboard

Copied

It would be great to have pixel bit depth editable on a per comp basis rather than a global project-wide preference. This would be similar to the preference to appoint different 3D renderers and color spaces to comps.
Idea No status
TOPICS
Performance

Views

51

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
2 Comments
LEGEND ,
Sep 28, 2022 Sep 28, 2022

Copy link to clipboard

Copied

+1000 for that one

Votes

Translate

Translate

Report

Report
New Here ,
Sep 28, 2022 Sep 28, 2022

Copy link to clipboard

Copied

LATEST
Another +1000^1000 upvote! So often I'm working in an 8BPP project and a single element / effect introduces banding... whelp. 16BPP here we come. Sure hope there wasn't a deadline looming!

Votes

Translate

Translate

Report

Report