• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Adjusting velocity graph in 3D space (Camera)

New Here ,
Jul 29, 2020 Jul 29, 2020

Copy link to clipboard

Copied

TOPICS
Error or problem , User interface or workspaces

Views

315

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Community Expert , Jul 29, 2020 Jul 29, 2020

You are looking at the position graph, not the velocity graph. The motion path in the Comp panels can be adjusted using the pen tool to shape the curves but you need to change the Graph Editor to the speed graph so you can modify the acceleration between keyframes. 

 

Notice the careful use of the words. The speed graph gives you an indication of speed, the angle of the speed graph tells you acceleration. A vertical line tells you there is an instant acceleration to a new speed, a horizontal lin

...

Votes

Translate

Translate
Community Expert ,
Jul 29, 2020 Jul 29, 2020

Copy link to clipboard

Copied

Please make sure that the keyframes in the timeline are selected.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Jul 29, 2020 Jul 29, 2020

Copy link to clipboard

Copied

You are looking at the position graph, not the velocity graph. The motion path in the Comp panels can be adjusted using the pen tool to shape the curves but you need to change the Graph Editor to the speed graph so you can modify the acceleration between keyframes. 

 

Notice the careful use of the words. The speed graph gives you an indication of speed, the angle of the speed graph tells you acceleration. A vertical line tells you there is an instant acceleration to a new speed, a horizontal line indicates a constant speed, and an angled line shows you the acceleration curve. A straight angled line tells you that there is a constant acceleration. A curved line tells you that the rate of acceleration is constantly changing. It takes a while to understand what you are looking at and quickly get the acceleration rates you want. I find the very best way to start is to select all keyframes and click on the Auto Bezier tool, then start dragging the handles up and down. Because the path is already set I find it easier to work with the Speed Graph (should be called the velocity graph) if you turn off the reference graph. Maybe this screenshot from a previous post I made will help:

Screenshot_2020-07-26 14.03.06_UPY3HZ.png

This graph is for a continuously bouncing ball. The CTI is halfway between keyframes and the ball is at the maximum height and lowest velocity. The first part of the curve shows the velocity decreasing until it stops then increasing. To get a perfect gravity curve the curve should be a little more U-shaped than V-shaped. I hope this helps. 

 

I often find that manually editing the keyframe velocity using the Animation menu (Shift + Ctrl/Cmnd + k) is an easier way to adjust the curve. That also takes a bit to get used to, but it is extremely precise.

 

One more thing, in the future, please embed your screenshots using the Toolbar. It makes them a lot easier to see and does not take any time at all.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Jul 29, 2020 Jul 29, 2020

Copy link to clipboard

Copied

LATEST

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines