• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

AE 17.0.6: ItemSuite8::AEGP_GetActiveItem() fails with Error 1

Participant ,
May 19, 2020 May 19, 2020

Copy link to clipboard

Copied

Our plugin code relies on AEGP_GetActiveItem(), which doesn't seem to work anymore since updating to AE 17.0.6. Calling AEGP_GetActiveItem() from the render function returns error 1 which is undocumented.

 

Please help.

TOPICS
Error or problem , SDK

Views

644

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
May 19, 2020 May 19, 2020

Copy link to clipboard

Copied

Okay, it seems like calling any ItemSuite8 or. ColorSettingsSuite2 functions from the render thread fails since AE 17.0.6. Any hints on what we can do about it? Since we really need to do so.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
May 20, 2020 May 20, 2020

Copy link to clipboard

Copied

Hi Reimund,

 

Thank you for taking the time to post this. Is is possible that you are calling AEGP_GetActiveItem from a thread that is not the main thread? If so, this is addressed in AE 17.1 but you may get unexpected results since calling AEGP_GetActiveItem off the main thread is not supported.

 

Cheers,

Jason

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
May 20, 2020 May 20, 2020

Copy link to clipboard

Copied

Hi Jason,

 

yep, that’s right, we’re calling these functions in the render function that obviously may get called from a separate render thread. We can work around the ItemSuite8 functions by scheduling them on the main thread idle callback. The ColorSettingsSuite2 stuff, however, must be called on the render thread in our case. So we really must find a proper workaround for this new restriction (it has been working flawlessly in versions prior to v17).

 

Thanks again for your assistance.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
May 20, 2020 May 20, 2020

Copy link to clipboard

Copied

For the ColorSettingsSuite it should only be the view related callbacks like 

AEGPD_DoesViewHaveColorSpaceXform and 

AEGPD_XformWorkingToViewColorSpace that need to be on the main thread. If these are being used to change the render then one should be aware this could change rendering across machines with different display profiles and have cache implications if the dependency is not tracked with GuidMixInPtr.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
May 20, 2020 May 20, 2020

Copy link to clipboard

Copied

LATEST

Hi Jason,

 

it‘s at least the AEGPD_XformWorkingToViewColorSpace that we need to call on the render thread, which currently fails with Error 1 (undefined). Can we expect this to change in 17.1? A workaround would either imply applying the transform manually, e.g. by building a LUT on the main thread that’s applied in the render function or by caching frames on the render function in order to process them on the main thread idle (= BAAD). I’m a little puzzled why something that’s been so easy and working flawlessly in older AE versions should now require hacks like these just in order to support >v17.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines