Highlighted

AE Blend modes inside SDK - pixel depth and gamma

Explorer ,
May 30, 2020

Copy link to clipboard

Copied

Hi! Two questions.

 

1. In order to get 1.0 gamma when I get the input buffer image, will this work ?

 File > Project Settings and select Blend Colors Using 1.0 Gamma

 

2. Does AE - either in the app or via SDK use floating point for blend modes allowing for HDR and preserving out of range data? AE SDK docs state that - After Effects functions such as PF_BLEND() have not been enhanced to work with pixel formats beyond 8-bit RGB

TOPICS
SDK

Views

130

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more

AE Blend modes inside SDK - pixel depth and gamma

Explorer ,
May 30, 2020

Copy link to clipboard

Copied

Hi! Two questions.

 

1. In order to get 1.0 gamma when I get the input buffer image, will this work ?

 File > Project Settings and select Blend Colors Using 1.0 Gamma

 

2. Does AE - either in the app or via SDK use floating point for blend modes allowing for HDR and preserving out of range data? AE SDK docs state that - After Effects functions such as PF_BLEND() have not been enhanced to work with pixel formats beyond 8-bit RGB

TOPICS
SDK

Views

131

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
May 30, 2020 0

Have something to add?

Join the conversation