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The rendering order follows the stacking order in the timeline - always
Layer
Masks
Effects - in order
Transform
Some effects that generate things like CC Particle World ignore masks but everything else would not. The only exception to the rule happens when you pre-compose a layer and turn on Collapse Transformations. This changed the rendering order.
If you have a motion path that you have created using the Layer/Transform/Position property and you want to scale the motion path add a Null to the comp, parent the layer with the motion path to the null, then scale the null.
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Make sure that you haven't got active the Caps Lock key.