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Automatic graphics overly

New Here ,
Jul 30, 2020

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Hi all,

 

First post here,

 

I'm looking for a solution to Automatically Create graphics overlays / special FX on top of an Sport video, plus to have an object detection process (maybe external process that feeds the Adobe process) to identify the Player in a the video so I can script a sketch/special effect on top of that.

 

 

 

So basically I need documentation/advice/samples/github code/guidance or any other help you can provide

 

 

 

Topics :

 

1. Scripting in Adobe illustrator

 

2. Automate overlays/ special effects.

 

3. Edit video on top of an object detection data indicating special effects location

 

4. Render video and publish automatically

 

 

 

Here's a sample from YouTube :

 

- https://youtu.be/LbriduxYms8

 

 

 

 

 

I trust the community with help :)! Thanks in advance!! 

Topics

How to, Scripting, SDK

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Automatic graphics overly

New Here ,
Jul 30, 2020

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Hi all,

 

First post here,

 

I'm looking for a solution to Automatically Create graphics overlays / special FX on top of an Sport video, plus to have an object detection process (maybe external process that feeds the Adobe process) to identify the Player in a the video so I can script a sketch/special effect on top of that.

 

 

 

So basically I need documentation/advice/samples/github code/guidance or any other help you can provide

 

 

 

Topics :

 

1. Scripting in Adobe illustrator

 

2. Automate overlays/ special effects.

 

3. Edit video on top of an object detection data indicating special effects location

 

4. Render video and publish automatically

 

 

 

Here's a sample from YouTube :

 

- https://youtu.be/LbriduxYms8

 

 

 

 

 

I trust the community with help :)! Thanks in advance!! 

Topics

How to, Scripting, SDK

Views

45

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Adobe Community Professional ,
Jul 30, 2020

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the major part of this process is getting the "recognize the player" part down. this would probably involve face recognition tech or AI. these are VAST filelds of research and development, and you should look for the solution to that bit at forums that specialize in it.

once you get that bit done, and you can export numeric data out of it (such as the coordinates of the face, bounding box, ect...), the rest of the process can be straght forward in AE. using scripting to automate graphics generation and rendering is a very common practice and shouldn't pose a problem.

in fact, the graphics bit can be done in AE using a .mograph file which is a json file expressions can take data from, and all that will be left is automating the render.

take a look at "templater" as an exmplae of a ready made script for automating project manipulation and rendering:
https://dataclay.com/templater/

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Adobe Community Professional ,
Jul 31, 2020

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AE is not a live app, everything has to be rendered so recognizing a player from footage inside AE, accessing a database, and putting the right name with the player is not really possible.

 

The best you can hope for is a well-designed MOGRT that can be used in Premiere Pro to add the graphic overlays and give the editor the ability to copy and paste the name from a list. There is also no AI in Premiere Pro.

 

The real-time systems used by broadcasters cost $$$$$$$ and rely on tracking, face recognition, retrieving pan, tilt, zoom, and focus information from live cameras, and two or three operators pushing buttons so the director can take the shot with the overlay when it is needed.

 

Editing a sports video in AE would be nuts because AE is not a video editing app, but it would be a fairly straight forward task to create a very sophisticated MOGRT to be used in Premiere Pro. Maybe in a future build, you could also integrate mask tracking in Premiere Pro with a MOGRT to lock down the position of a callout and add a pointer. That would be a great feature request. 

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