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Cineware truncates animation timeline

Contributor ,
Mar 28, 2018

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I'm using C4D Lite v19 with AE 2018.  My C4D file has a simple scene with only camera animation.  I'm using the default camera settings, and animating only position and rotation.  The animation timeline is 1440 frames long at 30 fps.  When I bring it into After Effects and drag it to the New Comp icon, two strange things happen: First, the comp is very short, about 400 frames, leaving out most of the animation. And second, the comp start frame is 400, even though my C4D file has a timeline starting at the first frame.  So it only brings in a piece of the animation from C4D, from about frame 400 to frame 960, while the C4D file is actually 1440 frames.  Does anyone understand why this might be happening?  Thank you!

Thank you for your reply, Mylenium.  No, nothing fancy, it's really the simplest file, just some objects, lights and camera animation.  Because of time, I had to just "go with it" for now and slide the keyframes down the timeline to start on the frames that AE could see, render that chunk to PNG, then slide the keyframes again and render the next chunk, etc., and then sew it all together in AE.  I got the project done on time, but still don't know what was going on there.  If I run into the problem again, I'll update this thread. Thanks again

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Cineware truncates animation timeline

Contributor ,
Mar 28, 2018

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I'm using C4D Lite v19 with AE 2018.  My C4D file has a simple scene with only camera animation.  I'm using the default camera settings, and animating only position and rotation.  The animation timeline is 1440 frames long at 30 fps.  When I bring it into After Effects and drag it to the New Comp icon, two strange things happen: First, the comp is very short, about 400 frames, leaving out most of the animation. And second, the comp start frame is 400, even though my C4D file has a timeline starting at the first frame.  So it only brings in a piece of the animation from C4D, from about frame 400 to frame 960, while the C4D file is actually 1440 frames.  Does anyone understand why this might be happening?  Thank you!

Thank you for your reply, Mylenium.  No, nothing fancy, it's really the simplest file, just some objects, lights and camera animation.  Because of time, I had to just "go with it" for now and slide the keyframes down the timeline to start on the frames that AE could see, render that chunk to PNG, then slide the keyframes again and render the next chunk, etc., and then sew it all together in AE.  I got the project done on time, but still don't know what was going on there.  If I run into the problem again, I'll update this thread. Thanks again

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Most Valuable Participant ,
Mar 29, 2018

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And what are the actual project settings in AE? Did you add any fancies like scene markers, takes or stage objects in C4D? did you override the render settings in C4D with a custom duration? Set a custom work range on teh timeline slider? I could think of a million things...

Mylenium

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Contributor ,
Apr 01, 2018

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Thank you for your reply, Mylenium.  No, nothing fancy, it's really the simplest file, just some objects, lights and camera animation.  Because of time, I had to just "go with it" for now and slide the keyframes down the timeline to start on the frames that AE could see, render that chunk to PNG, then slide the keyframes again and render the next chunk, etc., and then sew it all together in AE.  I got the project done on time, but still don't know what was going on there.  If I run into the problem again, I'll update this thread. Thanks again

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Adobe Employee ,
Apr 24, 2018

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kalibahlu,

Solve this issue yet? Let us know.

Thanks,

Kevin

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Contributor ,
Apr 24, 2018

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HI Kevin,
Thank you for checking.  No I haven't gone back to it once the project was finished.  I haven't had to use Cineware since.  But I will say, I've seen other strange behavior in AE 2018, such as layers becoming temporarily invisible in the timeline (not shy layers), so maybe AE 2018 has some intermittent bugginess, but I really don't know what it the cause was.

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New Here ,
Jul 27, 2020

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I was looking for an answer too and after tinkering for a bit I fixed it.  In my case the Project Settings (Ctrl + D inside C4D) and my Render Settings (Ctrl + B also in Cinema) where different. Check the first, then redo the second. 

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