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So, I'm using Duik Bassel 2 for make a rig from vector, but, some layer get dissapear and some of them are not moving or separated from the layer. Can anyone help me?
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The simple answer most likely is that you are trtying to use continuous rasterization on a Puppet mesh, which simply throws off things. That's just not how it works. You may want to revisit the tutorials. For anything beyond that speculative assesment more info is required.
Mylenium