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Participant
April 23, 2020
Question

Fractal noise

  • April 23, 2020
  • 2 replies
  • 1032 views

Hi everyone

I was wondering if you know how to loop fractal noise "evolution" around "0x+180" or "0x+190" not with 1x... I have been watching alot of tutorials and couldn't find a solution. anyone knows a trick/step?

note: my line time 2:15f seconds.

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2 replies

Community Expert
April 24, 2020

Looping just creates an invisible seam in the fractal noise pattern so that it does not look like it repeats. A fractal is a random pattern and the speed of the evolution is really the only thing you can see. You control the speed with the evolution offset, the number of cycles just changes how many times the offset cycles before it starts the pattern over. I don't see any way that setting the loop point to 135º would make any difference in the look of the motion. If you can explain that to me it might be something to submit to Adobe as a feature request, but I've never seen the need to do anything but increase the number of loops before a repeat and change the speed. 

Participant
April 24, 2020

I would like to thank you for your reply Rick_Gerard. My project has to be 2 seconds and half and if I make the Evolution more than 180º or so... the motion will be so fast for me, so how exactly can make the speed less while Evolution still in loop, is it possible?

angie_taylor
Legend
April 24, 2020

If you can't get the speed correct with 1x evolution then what I'd recommend is;

 

Make the comp double the frame rate you need.

Go into the Comp Settings > Advannced tab - in here check the "Preserve Frame Rate when nested" option.

Precompose your layer- moving all attributes into comp

Now Apply Time Rempaping or the Time Warp effect and use these to adjust the speed.

 

 

Participant
April 24, 2020

Sad no one replied