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GL Error: Need WGL_ARB_create_context

New Here ,
Jul 19, 2020 Jul 19, 2020

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Hello community

After effect CC 2018 window8

I have Issue when we use send render in render farm 
it reports

 

GL Error: Need WGL_ARB_create_context

GL Error: OpenGL load failed 

 

 it our machine we don't use a GPU 
we already set Mercury Software Only

set Preview to CPU

ignore  GPU acceleration 

 

Event in third party I have already (deadline)

I add (self.AddStdoutHandlerCallback(".*GL Error:.*").HandleCallback += self.HandleNonFatalError)

it still not working 
 

 

 

 

TOPICS
Error or problem , FAQ , How to , Preview , Scripting

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LEGEND ,
Jul 19, 2020 Jul 19, 2020

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Without any info about the contents of the project(s) we can't tell you much. This error doesn't even look like it comes from the program itself. That aside, there are simply limitations to OpenGL rendering and running an outdated Windows 8 machine certainly doesn't help. You may need to come to terms with teh fact that this can't be rendered this way at all.

 

Mylenium

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New Here ,
Jul 21, 2020 Jul 21, 2020

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C:\Program Files\Adobe\Adobe After Effects CC 2018\Support Files>aerender -proje
ct  (mypath).aep
aerender version 15.1.2x69
Using DXGI: Device: "Microsoft Basic Render Driver" has dedicated video RAM (MB)
: 0
has video RAM(MB): 0
Unable to read VR Path Registry from C:\Users\pranay\AppData\Local\openvr\
openvrpaths.vrpath
InitializeFileLogging failed
*** GL Error: Need WGL_ARB_create_context ***
*** GL Error: OpenGL load failed ***
LoadLibrary "n" failed!
LoadLibrary "n" failed!
aerender Error: After Effects error: Error in output for render queue item 1, ou
tput module 1. Directory does not exist: (mypath).aep
 It come from aerender.exe  I just only render empty scence and 1 solid layer

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