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Keyframing curved instead of linear path

New Here ,
May 29, 2020

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Hi all, this should require a fairly easy explaination. I'm keyframing a path on a shape layer (a box) and just want the "lid" to open while mantaining the segment length instead of the point moving directly from its origin to its new position. Thanks!

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Correct answer by Rick Gerard | Adobe Community Professional

Path points move in a straight line by default. There is a Mask Interpolation panel but the options are pretty limited.

 

I would open up the Create Nulls from Paths panel, select the path, then Points Follow Nulls, then parent the end null to the second null and animate the rotation of the second null. It will take you about a minute to setup.

animateMask.gif

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Keyframing curved instead of linear path

New Here ,
May 29, 2020

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Hi all, this should require a fairly easy explaination. I'm keyframing a path on a shape layer (a box) and just want the "lid" to open while mantaining the segment length instead of the point moving directly from its origin to its new position. Thanks!

Adobe Community Professional
Correct answer by Rick Gerard | Adobe Community Professional

Path points move in a straight line by default. There is a Mask Interpolation panel but the options are pretty limited.

 

I would open up the Create Nulls from Paths panel, select the path, then Points Follow Nulls, then parent the end null to the second null and animate the rotation of the second null. It will take you about a minute to setup.

animateMask.gif

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236

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May 29, 2020 0
Adobe Community Professional ,
May 29, 2020

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Path points move in a straight line by default. There is a Mask Interpolation panel but the options are pretty limited.

 

I would open up the Create Nulls from Paths panel, select the path, then Points Follow Nulls, then parent the end null to the second null and animate the rotation of the second null. It will take you about a minute to setup.

animateMask.gif

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New Here ,
May 29, 2020

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Worked like a charm, thanks for the help Rick!

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