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First of all, I apologise if this is not the right place to seek this kind of help.
What I would like to do is to morph from the left shape to the right shape:
-First, I tried manipulating the anchor points, but the animation ended up looking very bad. Especially with converting the rounded corners to straight ones.
-Then I tried adding a trim path. I trimmed it halfway through and then again, tried manipulating the anchor points but that also didn't look right.
Here is a state in the middle of the morphing animation ( how it's supposed to look like):
I don't want to trim the shape all the way down to the red point and then scale another path up. I would like it to actually transform into the other shape.
I would appreciate tips or any kind of help.
Thank you.
By far the simplest solution is to use the blend/expand/release to layers, import as a comp and sequence layers workflow Mylenium described. Here's a quick tutorial from years ago:
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I would look into using the re-shape effect.
This link has info:
https://helpx.adobe.com/after-effects/using/distort-effects.html
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I would create a blend in Illustrator, expand it and then copy & paste the inbetween shape to separate shape keyframes. You may need to manually create a third inbetween shape, meaning you may have to create two blends in Illustrator, but overall it should be doable this way and not look jittery or anything.
Mylenium
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Thank you.
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By far the simplest solution is to use the blend/expand/release to layers, import as a comp and sequence layers workflow Mylenium described. Here's a quick tutorial from years ago:
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Thank you so much.