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UI Panel to Change Audio Hardware?

New Here ,
Nov 01, 2018

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I'm not sure this is even possible, but does anyone know how to create a UI Panel to switch between different Audio Hardware preferences? I switch between headphones and speakers quite a bit. Using the pulldown is tedious. Any help is greatly appreciated!

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UI Panel to Change Audio Hardware?

New Here ,
Nov 01, 2018

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I'm not sure this is even possible, but does anyone know how to create a UI Panel to switch between different Audio Hardware preferences? I switch between headphones and speakers quite a bit. Using the pulldown is tedious. Any help is greatly appreciated!

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756

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Explorer ,
Apr 01, 2020

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I also have this request. I switch between speakers and headphones at least 5 times a day. Every time I have to go into the After Effects and Premiere preferences to change the default. It's ridiculous!

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Adobe Community Professional ,
Apr 01, 2020

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Do you mind showing/explaining what you are changing (or needs to be changed) in Audio Hardware? This might be just me on MacBook, but I don't see anything that could be configured there. There's only one CoreAudio choice inside Device Class dropdown. The same goes for Default Output - only Built-in Output available. Are you having more options? Do you mind attaching few screenshots?

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Explorer ,
Apr 01, 2020

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I've used Macs a lot, and I never had this problem. It's only on Windows PCs that the default audio output hardware needs to be changed every time you plug in or unplug the headphones.

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Explorer ,
Apr 03, 2020

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Annotation 2020-04-03 155806.jpg

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Explorer ,
Apr 03, 2020

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I have the same issue on both my laptop and desktop computers. Neither Premiere nor After Effects has an option for the audio to follow Windows 10's automatic switch from one audio device to another.

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Conrad_C LATEST
Adobe Community Professional ,
Apr 03, 2020

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On a Mac at least, one approach is to use Audio MIDI Setup to create an “aggregate audio device” which is a virtual device that can include multiple real audio devices. For example, I have a USB audio mixer, and headphones, and speakers, and which one is in use depends on whether my laptop is mobile or connected at the desk. By creating an aggregate device that includes all those audio devices, and then selecting it in the macOS Sound preference pane, they’re all always “active.” This can reduce or eliminate the number of times that applications complain about missing audio devices, because they only see the selected aggregate device, which does not change. This is much easier than having an audio device switcher panel in each application that you have to work manually, because with an aggregate device you don’t actually have to do anything.

 

I’m not sure how to do this in Windows, but here are the steps on a Mac:

 

Combine multiple audio interfaces by creating an Aggregate Device

 

I created one aggregate input device, and one aggregate output device.

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