Unwanted Blur while Rendering

New Here ,
Jun 14, 2020

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Hi there, 

I have a very strange problem with one of my layers during rendering. The whole composition works perfectly fine in the viewport, but when I want to render/export the whole scene out, it kinda blurs the image of just one layer composition, even though I want a more "pixel-perfect" look. I checked the sampling quality to "No-Anti-Aliasing" on every element within this pre-composition but the result is still the same blurry image. 

Please note that this is about the "Blur" - All other effects are just because I screenshotted a different frame with some glitch effects on it. (Left image is the Viewport-Rendering, Right one is after I started the render process (with and without compressions and different file-extensions)
AE_Viewport.pngAE_Renderer.png

This is a 24 frame based 1920x1080 px (Square-Pixel) based composition. I do not use any motion blur.

AE_OMS.jpg

AE_RS.jpg

Can someone tell me what the heck is going wrong with this layer? Can it be because I scaled the Pixel Art 10 times as the Original? And why does the Viewport shows a totally different result than the actual rendered image?




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Unwanted Blur while Rendering

New Here ,
Jun 14, 2020

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Hi there, 

I have a very strange problem with one of my layers during rendering. The whole composition works perfectly fine in the viewport, but when I want to render/export the whole scene out, it kinda blurs the image of just one layer composition, even though I want a more "pixel-perfect" look. I checked the sampling quality to "No-Anti-Aliasing" on every element within this pre-composition but the result is still the same blurry image. 

Please note that this is about the "Blur" - All other effects are just because I screenshotted a different frame with some glitch effects on it. (Left image is the Viewport-Rendering, Right one is after I started the render process (with and without compressions and different file-extensions)
AE_Viewport.pngAE_Renderer.png

This is a 24 frame based 1920x1080 px (Square-Pixel) based composition. I do not use any motion blur.

AE_OMS.jpg

AE_RS.jpg

Can someone tell me what the heck is going wrong with this layer? Can it be because I scaled the Pixel Art 10 times as the Original? And why does the Viewport shows a totally different result than the actual rendered image?




TOPICS
Error or problem, Performance

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71

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Jun 14, 2020 0
Mylenium LATEST
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Jun 14, 2020

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You have set your render quality to "Best" and that's what you get - it re-enables sub-sampling and ovverrides any layer switches like Draft mode/ no interpolation. Your imperfect edges clearly would cause such a behavior. You have to use "Current Settings" or additionally quantize your "pixels" by e.g. applying a Mosaic effect.

 

Mylenium

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