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I've been having problems stitching 360º video with After Effects' VR comp editor. The manual stitching seems to work fine; I can adjust the FOV, tilt, pan and roll on the built-in VR converter for a basic stitch.
However, when I go to patch over seam lines in the VR comp editor (as well as do any other edits using the stamp or pen tools), the edits seem to only save for the frame that I had them on, instead of the whole clip. Does anyone have a fix for this? Whenever I put the final output into the render queue, I get clips where only the first frame get the edits and then goes back to ugly seam lines.
Thanks!
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