Trough googling i've found only some generic unhelpfull adobe mumble.
How is it, that we pay for very expensive suite, that cant utilise hardware properly, and we are forced to use even more expensive plugins that do stuff better than the suite itself? And how is it that there is no easily accessible documentation about even that semi-usefull, barebones tools we are getting?
And a sidequestion:
Anyone know a way to change Particle World gravity vector over time? I have a 3d scene set, with lot of stuff going on with camera, including two full clock-wise, linear revolutions troughout 5 minutes clip. Im trying to find a way to adjust particle gravity to match camera angle, followed with producer's position adjustment, so they dont "fall" upwards/sideways at some point in time. Particle World seems to be the only particle effect in AE that takes 3d space into account so looks natural with other, dynamic camera movements. Right now i dont see any way to relatively quickly fix that issue. ANd im on a clock so propably will have to split the particle layers and manually change everything every minute of clip or something similarly stupid. Like if i would be using some awkward freeware software.
I understund that being relatively new to the software slows your work significantly and i accept that fact, but lack of documentation basically paralyse it. I dont have time to watch baziliard youtube videos hoping, that one will have answer for my question. Especially that most of them are beginners tutorials talking about the very basics.
You will find links to some tutorials and a downloadable CC FX PDF manual on the page. There are several projects you can download including this one that shows you a lot of different things you can do with CC Particle World.