Copy link to clipboard
Copied
We have fund a bug that only occurs on some iOS devices.
After returning back from the Camera UI the application behaves strangely. The GUI jumps back and forth and is almost unresponsive. Our camera code has been working fine for several years and has been heavy testet.
I sounds like the bugfix in the Adobe Air 17 Beta from March 24, 2015 should fix the problem:
* Stage alignment get distorted on returning back from Camera UI. (3946793)
But the problem is both in Air 17 (version 17.0.0.124) and Air 17 Beta - March 24, 2015.
Copy link to clipboard
Copied
Thank you for the heads up. I'm going to forward this thread to the engineers that worked on this bug (3946793). It's possible that they'll want a new bug added along with sample code, but I'll get the ball rolling on our side first.
Copy link to clipboard
Copied
Hi Chris
I hope things are progressing
I have also created a bug report on this issue.
This is a pretty important bug to us as we currently can not release our App. The last Air SDK that works for our App is too old to be accepted by Apple. (This makes our management a bit nervous...)
Copy link to clipboard
Copied
Hi,
Have you tried this with latest AIRSDK build. Can you test this with AIRSDK 17.0.0.144 ?
-Tushar
Copy link to clipboard
Copied
Vi have just downloaded and tried the latest AIRSDK 17.0.0.144 and the problem is still there.
We have recorded a video demonstrating the behavior:
Copy link to clipboard
Copied
Hi,
Thanks for the update. Can you tell us on which devices you are finding this faulty behavior. (also iOS version)
We have tried it locally, but couldn't reproduce it with new builds.
Below are the two videos I made regarding the same.
First one with AIRSDK 17.0.0.124
Dropbox - test_with_17_0_0_124.mp4
And other one with AIRSDK 17.0.0.144
Dropbox - test_with_17_0_0_144.mp4
Can you provide a sample project as well, with which you are able to reproduce it ?
-Tushar
Copy link to clipboard
Copied
We have found a workaround. The bug is actually minor.
On iOS the Event.COMPLETE on the object returned from mediaPromise.open() is returned several times. By removing our eventlistener immidiately our code now runs fine on iOS.
Although it is a minor bug it would be good if you could remove it as the app can behave differently on iOS than in the simulator