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We have an existing IOS App created using Adobe AIR and we want to leverage some of its modules in the new Swift App that we are planning to create.
Is it possible to include files/library written in adobe air to the Swift Xcode project.
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Sorry, you've actually posted in the AIRHelp forum (an AIR application created by RoboHelp), not the AIR Development one - just awaiting the fixing of permissions to move your post over to there.
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Moved to AIR Developer forum.
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Thanks Peter for moving this ticket to correct forum. Can anyone please help me out on this?
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You can't because AIR don't include sources for xcode
But you can recreate that modules in Swift
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Thanks for quick response!!
I got it, but it is a huge module that may take much time to rewrite in swift. Is there any other possible way to include a library created in AIR or to convert source code to swift?
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Swift 3.1 looks like improved ActionScript 3.0 so it's much easy to rewrite module manually from AS3 to Swift 3.1
Sure... if that module don't use graphics
I don't saw any AS3 to Swift convertors. But saw Swift Frameworks that done for smoothing transfering from AS3 to Swift
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Thanks for help Anton. I'll look for Swift frameworks you mentioned.
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https://github.com/craiggrummitt/ActionSwift3 look here