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We have aways3d,flare3d,alternativa3d,and many other 3d engines by single user.
I think stage3d is a great program,so
why Adobe do not make one?
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Adobe made the FLA format so that you can have custom FLA types. For example, you can choose New, Away Document (Custom), to make an AwayJS FLA.
So, that's one way to solve the issue. But I agree that it's not quite like if Adobe added Stage3D features to Animate, that would be nice.
You could add a feature request here:
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Adobe funded Away3D back in the day. The engine is quite stable so you can go ahead and use it for your games. However it turned out there was not a great interest in a 3D engine, so development eventually stopped. I would not expect that Adobe funds another engine any time soon.
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What would be the point for Adobe? The market is already saturated with various powerful 3d game engines that are FREE for anyone to use: Unity, Godot, Unreal, ... The Godot Engine is open source too - no hidden costs.
Adobe wouldn't stand a chance in this market. AutoDesk attempted it with Stingray, and they had the leverage of Max and Maya behind it, plus being focused on the 3d game asset creation market - and yet they failed. Last January they pulled the plug on Stingray.
And Adobe has a terrible track-record in 3d, whether real-time or otherwise. No, not a good idea for Adobe. Too specialist, and the competition is FIERCE and entrenched.
Avoid Away3d. It's a dead project, and the three I mentioned are light-years ahead by now.
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On a business perspective, you are right.
But if there a free Engine for AIR and can be officially supported, we can still work on it.
Only keep users now, AIR can consider the development in the future.
I am still work with AIR and Starling, but sometime I have to use other Engine for 3d or Html, I really hope it can be used in more place.
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We are using Away3D in our games, I don't see a problem with that. Sure the development stopped but it still does the job, and it's open source in case you need to fix something.
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That's not really their job, maintaining that type of framework (adding new features, shader, effects, etc ...) is a never ending process and a company like Adobe cannot commit to that kind of things.
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Well, 3D support in Animate would be very nice
I mean 3D modelling , 3D work space ... all 3Ds that works with Flash and AIR
Currently , there are NO official tools from Adobe that behaves like Blender
I the nutshell, while Adobe has pushed 3D capabilities in AIR and Flash API, unfortunately the dedicated 3D TOOLS are missing