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How to design an application using multiple technologies in Animate CC?

New Here ,
Jul 21, 2018 Jul 21, 2018

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I have a existing iOS application developed in Animate CC using ActionScript3.0. I have to add Augmented Reality(AR) in that application. Can I add the AR component to it using some other technology like Unity?

Is developing an application using multiple technologies supported in Animate CC? If yes, how do i accomplish it?

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Advocate ,
Jul 21, 2018 Jul 21, 2018

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External native functionality can be added in Air by using Adobe Native Extensions (ANEs). There are many ANEs developed already for a lot of native functionality, both free libraries and paid libraries. There are a couple of Augmented Reality ANEs around, too:

https://www.google.com/search?q=adobe+native+extension+augmented+reality&oq=adobe+native+extension+a...

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LEGEND ,
Jul 21, 2018 Jul 21, 2018

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On the question of inserting Unity scenes into an AIR app, you could in theory export a WebGL version of your Unity scene, then use StageWebView to show that inside the AIR app. But, I suspect there would be permissions difficulties in reading the device camera.

As newb0rn has shown, you don't need other tools in order to do AR in AIR.

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