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iOS - Invalid binary while uploading to App store via application uploader

New Here ,
May 08, 2013 May 08, 2013

My app keeps getting rejected as `invalid binary'

I too am under pressure to deliver an update to our app.

Good luck with the fix, keep up the good work!

Cheers!

Craig

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Community Beginner ,
May 08, 2013 May 08, 2013

Well, Apple says that the reviewer has the last desition, this not an issue in the Apple politics to reject, however they can reject if the engineer look a risk for Apple platform. Also in the reasons document to reject apps this item not exists. in any case, we wait for Adobe.

I'm not secure, but now Adobe can get some other metrics, how important is their framework now, with alot of publications per day.

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LEGEND ,
May 08, 2013 May 08, 2013

What are the last steps you do before uploading the binary?

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New Here ,
May 08, 2013 May 08, 2013

Flash Pro CS6 - File - Air 3.4 for iOS Settings -  Deployment Tab - Select my certificate, type in password - Select my deployment mobileprovision file (and check to make sure the app ID is correct) - Switch deployment type to Apple App Store - Uncheck Instal application on the connected iOS device - Click Publish

The ipa gets generated fine, and the upload goes through fine, but it seems like its getting auto-rejected as invalid binary right after the `upload recieved' is displayed.

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LEGEND ,
May 08, 2013 May 08, 2013

I was really asking what the very last steps you take are, after the point that you have an IPA file. You didn't describe that, so I'm guessing that you open Application Loader, and choose that IPA file. Or, you renamed the IPA to be ZIP, and choose that file. In either case you're likely to get an invalid binary error.

What does seem to always work is to expand the IPA (open it with any decompression tool), go into the Payload folder, and zip compress the .APP file that is inside that folder. Then choose that new ZIP file as the one to upload.

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New Here ,
May 08, 2013 May 08, 2013

Ahh yes you are correct. I just send it over to my mac and then use

application loader, select the ipa, and submit.

I will try your suggestion and reply back...

Thanks

Cheers!

Craig

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New Here ,
May 08, 2013 May 08, 2013

Ok, I tried that but....

Invalid binary....

I extracted and compressed using Finder...

Craig

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New Here ,
May 08, 2013 May 08, 2013

WOOOOOHOOOOOOOO

I am now `Waiting for review'!!!!!!!!!!!!!!!!!!!!!!!!

All I had to do was revoke my certificate, delete the mobileprovision file, then recreate both.

I also changed over to Air SDK 3.7.0.1530 and included the Default-568h@2x.png for the iphone splash screen, and well... it seems to have worked.

I am still gettting an email about PIE, but it no longer gets rejected as an invalid binary....

THANKS TO ALL

& BIG THANKS to Adobe for making great products!

Cheers!

Craig

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New Here ,
May 09, 2013 May 09, 2013

HI,

I have just update to air 3.7 and included the Default-568h@2x.png for the iphone splash screen, also.. And it awaiting review.

I also got the email about PIE....

Thanks to all as well....!

I hope this PIE issue is not a problem tho. I will update ...with the outcome of the review process

regards

Noel

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New Here ,
May 14, 2013 May 14, 2013

Just to update,my app was approved for app store today

thanks for all your help!

Noel

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New Here ,
Jul 21, 2014 Jul 21, 2014
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