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.ipa file not running on iphone

New Here ,
May 06, 2011 May 06, 2011

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Hi,

Apps created by using Flash CS5.5 executed on apple device successfully.

But nw I want to execute any .swf app on iphone/ipad from command prompt.

So, I downloaded simple helloWorld.swf file from http://www.mediafire.com/?bf2f9uii1h1xksb

& using "adt" command I created it's .ipa file.

Bt the problem is that it is not running in my iphone means app icon come there bt launched with white blank screen..

What may be the problem?

Thanks,

Sampada

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LEGEND ,
May 06, 2011 May 06, 2011

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Although you called it a simple hello world swf, it's not simple. It does show "hello world", but the code it is running involves an RSL Preloader, and it's accessing external URLs. Specifically it downloads a Flex framework file. That isn't something that you'll get away with when making iOS apps.

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New Here ,
May 06, 2011 May 06, 2011

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ok.

Bt am I able to run it or not?

If yes then hw?

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LEGEND ,
May 06, 2011 May 06, 2011

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I don't think you can run it, apps are not allowed to load in external code.

What was your overall goal? You can easily make your own text that animates up and down the screen, and then publish that from Flash CS5.5.

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New Here ,
May 06, 2011 May 06, 2011

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Actually I think I should able to exec any .swf file on iphone/ipad, as

AIR sdk 2.6 allow to exec flash app on apple devices.

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LEGEND ,
May 06, 2011 May 06, 2011

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Unfortunately it's against the Apple rules, you can load a swf that is just an animation, but you can't load a swf and have its script run. Aside from the legal question, there isn't an interpreter in an app made from Flash. It's just ARM code.

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New Here ,
May 06, 2011 May 06, 2011

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thanks.

will you plz tell me, how can we exec user interacing apps(.swf) in iphone

(ie. apps that include buttons, textfield like controls)?

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