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Problem launching iOS Simulator with AIR 15.0.0.274

Contributor ,
Sep 22, 2014 Sep 22, 2014

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I am not having any luck debugging my pure ActionScript AIR 15.0.0.274 project with the iOS Simulator included with Xcode 6.0.1 (OS X 10.9.5). Does iOS Simulator debugging work for anyone else with this combination of AIR & Xcode?

The packaging process errors out with the following message:

Uninstall Application From iOS Simulator

Unknown or unsupported SDK version:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk

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correct answers 1 Correct answer

Adobe Employee , Sep 23, 2014 Sep 23, 2014

Hi Grahamsmith,

We have verified the issue at our end, things are working fine.

Could you please use following command to package and install app on simulator.

Package App :

adt -package -target ipa-test-interpreter-simulator -storetype <type> -keystore < Certificates > -storepass < password > <.ipa>  <.xml>  <swf> -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk/

Install App :

adt -installApp -platform ios -platformsdk /

...

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Adobe Employee ,
Sep 22, 2014 Sep 22, 2014

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Hi,

Please try –platformsdk with following path

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator8.0.sdk

Thanks

Govinda Gupta

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Contributor ,
Sep 23, 2014 Sep 23, 2014

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Adding the additional

-platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk

option does remove this error, but it is followed by another:

Signing options required to package IPA

Unfortunately I think something is broken in my IDE (IntelliJ IDEA 14) and the keystore settings from the build configuration are not being reflected in the ADT command. It is pointing to -keystore /Applications/IntelliJ IDEA 14.app/Contents/plugins/flex/lib/temp_keystore.p12 instead, and can't be overridden.

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Participant ,
Sep 23, 2014 Sep 23, 2014

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Hi ,

The only way i found for Xcode6 with Air 15.0.0274 is to manually install the apps in the same place as the included native ones .

Go to the xcode directory below in applications:-

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/Applications

you'll need to unpack the .ipa file and copy the .app into the  directory above, it needs authentication, then fire up the simulator

by opening xcode :-

on the xcode menu - go to :-

xcode - open developer tool - IOS simulator


you should see the app in which ever simulator you choose on the second screen - swipe left  .. fingers crossed..

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Adobe Employee ,
Sep 23, 2014 Sep 23, 2014

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Hi Grahamsmith,

We have verified the issue at our end, things are working fine.

Could you please use following command to package and install app on simulator.

Package App :

adt -package -target ipa-test-interpreter-simulator -storetype <type> -keystore < Certificates > -storepass < password > <.ipa>  <.xml>  <swf> -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk/

Install App :

adt -installApp -platform ios -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk -device ios-simulator -package < ipa >

Launch App :

adt -launchApp -platform ios -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk -device ios-simulator -appid <APP ID>

Thanks

Jitender

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Contributor ,
Sep 24, 2014 Sep 24, 2014

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Thanks Grahamsmith for verifying this. The command line approach works, so the problem does not lie in the AIR or iOS SDKs, so I'm marking this issue as fixed.

Unfortunately using the command line approach removes any debugging advantage I get from using my IDE of choice (IntelliJ IDEA). There is some severe problem with the build configuration process of IntelliJ IDEA 14 which continues to apply a bogus keystore value during the packaging process. This is outside the scope of Adobe though.

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Contributor ,
Oct 02, 2014 Oct 02, 2014

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Did you log this already in youtrack.jetbrains.com?

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Participant ,
Oct 06, 2014 Oct 06, 2014

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Hi ,

unfortunately still not had success using the command lines you suggested for installing , i don't get errors... its just that nothing ever appears on the simulator.

then... when i use the launch command it just tells me that that nothing is installed !

Tried again this morning using AIR 15.0.0.302  (Xcode 6.0.1).

I think the problem is to do with iPhoneSimulator8.0.sdk showing up as a shortcut  on the xcode installation.

Screen Shot 2014-10-06 at 13.35.27.png

i'm still using the manual install method i described earlier, which works a treat, and shows the correct dpi for iphone 6 plus etc

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Adobe Employee ,
Oct 07, 2014 Oct 07, 2014

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Hi,

It seems that two xcode versions are installed on your machine. So probably the app gets installed on one simulator and you try launching it on another.

Try changing the version from XCODE : Xcode> Preferences> Locations> Command Line tools dropdown.

You need to select the XCODE version everytime when you use SDK 7.1 or 8.0.

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Participant ,
Oct 08, 2014 Oct 08, 2014

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i only have one version installed - iOS 8.0,   still relying on manual installs

Screen Shot 2014-10-08 at 09.26.09.png

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Community Beginner ,
Oct 08, 2014 Oct 08, 2014

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Same here, Graham ... Only XCODE 6.0.1 (6A317) installed. This Problem is annoying ...

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Community Beginner ,
Oct 07, 2014 Oct 07, 2014

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I have the same like grahamsmith & stolennickname

When i try to use the IOS Simulator with my Flash CC 2014 (October 2014 Release and AIR 15.0.0.302) i get

Uninstall Application From iOS Simulator

Unknown or unsupported SDK version:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk

And the App is not installed:

I have the latest Version of XCODE installed (only this Version, no other XCODE Installs are on my Mac), tried all the above solution and everything failed.

Any hints?

Thanks in advanced

P.S.: Don't post the same like Jitender thakur on 23.09.2014 22:22 again, it is not working for me!

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Adobe Employee ,
Oct 09, 2014 Oct 09, 2014

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Hi,

Please share the packaging, install and launch commands that you are using. Also, could you please reproduce the issue with SDK 7.1.?

P.S: Try platformsdk with following path in case you are using SDK 8.0:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk

and , with SDK 7.1 use the following path:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.1.sdk

Thanks.

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Community Beginner ,
Oct 09, 2014 Oct 09, 2014

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As i told you above, I am using Flash CC 2014 (October Release) ... So, I don't use any Commandline Nittygritty!

I go on "Debugging" and choose to "In IOS Simulator". I get this:

Uninstall Application From iOS Simulator

Unknown or unsupported SDK version:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator.sdk

When I use the Terminal and your Command Line Options, I got the Same:

Uninstall Application From iOS Simulator

Unknown or unsupported SDK version:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator.sdk

regards

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Community Beginner ,
Oct 13, 2014 Oct 13, 2014

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Same problem here. Awaiting response for a long time in another post.

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New Here ,
Oct 24, 2014 Oct 24, 2014

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Maybe is

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk

instead

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator.sdk

Without the empty space between SD and K

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Community Beginner ,
Oct 24, 2014 Oct 24, 2014

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Even without empty space it is not working ...

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Explorer ,
Oct 24, 2014 Oct 24, 2014

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LEGEND ,
Oct 24, 2014 Oct 24, 2014

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Hopefully you will be amused when you see your own post. The space between SD and K is an oddity in this forum. Your corrected version also showed up with that space.

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Adobe Employee ,
Oct 27, 2014 Oct 27, 2014

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Hi,

We are working on this. We will let you know once the fix is available.

Note:

Try platformsdk with following path in case you are using SDK 8.0:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator8.0.sdk

and , with SDK 7.1 use the following path:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SD Ks/iPhoneSimulator7.1.sdk

Thanks.

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Community Beginner ,
Oct 27, 2014 Oct 27, 2014

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LATEST

Hi. No way. None of the paths works. Xcode received an actualization. Now the most recent simulator is 8.1.

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Explorer ,
Oct 14, 2014 Oct 14, 2014

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Same problem here, with Flash CC2014 latest release, AIR 15.0, Xcode 6.0.1 and IOS SDK 8.0.

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Contributor ,
Oct 24, 2014 Oct 24, 2014

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Ok let's see if this copy paste doesn't insert a space :

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.1.sdk

I found that I needed to point to the specifically numbered alias to make the compiler happy. The exact number will depend upon your SDK install, take a peek inside your Xcode application bundle to make it match.

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Contributor ,
Oct 24, 2014 Oct 24, 2014

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Nope, the nasty "S**" work still getting censored by the naughty word filter. There are some words developers must never mention.

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Community Beginner ,
Oct 24, 2014 Oct 24, 2014

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That space problem happens here at the forum when we paste it. But the important thing is that, with ou without the number inside Flach CC 2014 with Xcode 6, the iOS Simulator won't launch.

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