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Some news. Looks like the guys at Unity don't believe Flash has a future as a gaming platform due to their lack of support.
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Is true, all the peaple know, Adobe is a bad dad . And now, do not care either Flash technology nor his community.
Would be amazing that another company that love Flash platform and his technology buy Flash platform.
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Adobe is horrible at marketing. Defend yourself Adobe! Defend what you and so many people spent so many years investing in! DO SOMETHING!!!
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For awhile I thought it was marketing and PR problems. These days, I think people are correct, Adobe is abandoning Flash. I'm sure there are enough smart people at Adobe that realize we still have, and will continue to have, a need for a good VM/compiler that will allow us to develop once and deploy onto a variety of desktop and mobile OS's. I just think the brass at Adobe doesn't want to be in the business of building it and supporting it anymore. They are going to let someone else deal with that headache.
Too bad, I've been using Flash since swf-version=5. I will miss it. But that's ok, bring on the c# I guess...
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If they are abandoning it they are leaving no options to many developers and companies. They would not tell the public they are abandoning it because of a backlash and people would stop buying Flash Professional and Flash Builder altogether. People also buy Photoshop and Illustrator for Flash work. The thing is, if they promoted Flash and gave some idea of it's longevity they would increase there sales. They would do well for their company.
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I've never understood Adobe's approach to their Flash platform. When they aquired Macromedia I figured we'd see 3D immediately (we all had GPU's at that point) so that Adobe could then create a suite of 3D tools for modeling, animating, building scenes, and building games. A world editor like Unity has, plus another tool to do modeling and animation. Adobe could have capitalized on that in a very big way if their tooling was good, and Flash had hardware acceleration, Adobe would be in a commanding position to dominate the next generation of game development tools. That next generation is happening now. But they never did it, they limped into 3D reluctantly, years after they should have gotten in. And even now there is still time but Adobe seems closer to throwing Flash away than getting behind it.
Maybe they think everything's going to run in a browser with HTML5? Silly if that's what they think. There is, and will always be, a need for a proprietary platform. Standards based distributed platforms cannot compete with the performance of a proprietary platform. Flash, Unity, whatever, its needed as much now as ever.
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I think, if Macromedia would have continued whit Flash, the history would be different now. Because since Adobe have Flash Plataform v9, the changes are minimuns. And this is only for one reason, Adobe don't have the same sense of belonging that Macromedia with the tecnology. I think that AS3, Air and all changes were of Macromedia Timeline and not Adobe Timeline...