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How can I package an iOS app using AIR v.32 and iOS SDK 13?
I work with AIR under Windows but have access to Macs.
Note this a packaging question, not a programming one. I'm an experienced app developer.
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I'm not 100% sure and did not take the time to verify, but I believe to remember correctly that if you want to support iOS (or Android), you'll need AIR33.
And that now is shipped from https://airsdk.harman.com/download.
The free version shows a splash screen, the paid version (starts with $199/a) does not show that.
Good luck!