Highlighted

Air build ios debug and ad-hoc run ane huge difference bug

New Here ,
Aug 04, 2018

Copy link to clipboard

Copied

When we use air for mobile to develop, if we use ane in the front. For example, we use the NSTime of IOS, so the debug mode compiled is quite different from that of ad-hoc. The NSTime of debug will be accurate, but the NSTime in ad-hoc will become inaccurate.

TOPICS
Air beta

Views

352

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more

Air build ios debug and ad-hoc run ane huge difference bug

New Here ,
Aug 04, 2018

Copy link to clipboard

Copied

When we use air for mobile to develop, if we use ane in the front. For example, we use the NSTime of IOS, so the debug mode compiled is quite different from that of ad-hoc. The NSTime of debug will be accurate, but the NSTime in ad-hoc will become inaccurate.

TOPICS
Air beta

Views

353

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Aug 04, 2018 0

Have something to add?

Join the conversation