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When I deploy my app to a Pixel 3, Pixel 4, Galaxy 10 or Galaxy 10+ device it works fine.
But when I deploy it to a Pixel 3 XL, Pixel 4 XL or Galaxy S10e device it crashes immediately at startup.
I'm using the AWS Device Farm for my testing, and am using the 22.214.171.124 AIR SDK.
I've tested this with a minimal "hello world" app and the same thing happens. This app has no ANEs and does little more than display text.
Here's the minimal app: http://brightworks.com/downloads/MinimalDemoApp.zip
Here are the relevant parts of the logs: http://brightworks.com/downloads/Log_App_Crash_Pixel3XL_Pixel4XL.txt
Here are a few snippets from the logs:
I suspect that the problem has to do with the splash screen(s) that AIR is including in the APK.
I've done a fair amount of googling and haven't been able to find anything that relates to AIR.
This thread, for native Android devs, may provide some clues but I don't know how to interpret this info: https://stackoverflow.com/questions/39111248/canvas-trying-to-draw-too-large-bitmap-when-android-n-d...