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AIR22 have a conflict with gameCenter.ane

New Here ,
Apr 07, 2016

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gcController.showLeaderboardView();

When I import "gameCenter.ane(Gaming SDK version 1.4)" and use "gcController.showLeaderboardView();", app will unexpectedli quit.

How to solve this problem?

Thank you

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AIR22 have a conflict with gameCenter.ane

New Here ,
Apr 07, 2016

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gcController.showLeaderboardView();

When I import "gameCenter.ane(Gaming SDK version 1.4)" and use "gcController.showLeaderboardView();", app will unexpectedli quit.

How to solve this problem?

Thank you

TOPICS
Air beta

Views

715

Likes

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Apr 07, 2016 0
New Here ,
Apr 07, 2016

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Same is happening to me with any iOS ane which deactivates the application, like AdColony when displaying a video ad or GoViral when calling the email composer.

Working perfectly on AIR 21. Something has changed...

Cheers

R

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Apr 07, 2016 0
Explorer ,
Apr 13, 2016

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AIR 22 definitely messes with some ANE's. Distrqit's Dialog extension is another example. The app crashes as soon as an alert is being created. Works flawlessly with AIR 21 and below.

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Apr 13, 2016 0
Explorer ,
Apr 15, 2016

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This happens with any many iOS native dialog in my experience, including Milkman's GameCenter ANE. Stay away from AIR 22 on iOS until this is fixed.

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Apr 15, 2016 0
Adobe Employee ,
Apr 19, 2016

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Thanks for reporting the issue.

I tried to create a simple project but its working fine for me. Could you please share your sample project so that it will be helpful for us to reproduce at our end ?

Regards,

Adobe AIR Team

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Apr 19, 2016 0