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I develop a Android application which is use Camera object and CameraUI object too.
I use the objects on different screen, so when I use Camera object, the CameraUI object is disposed.
So I dont want to use at the same time, but...
If I use the CameraUI object, before initialize used the Camera object, this is works well.
But If first I initialize the screen with the Camera object, the CameraUI is wont work.
I use Starling (stage3d) and when the picture is taken by the CameraUI, the screen is stay black, dont turn back to the stage.
This issue is going just on Android, on iOS is working well.
How can I solve this?
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