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Ok developed a game app for IOs IPad, works great used 1024 x 768 landscape, NOW I have to deploy to Android but I'm not sure of the sizes to do. For instance, I did NOT do an IPhone app for this as the text and buttons are way to small for IPhone so it would be safe to say that I should NOT deploy for Android phones which leaves just tablets.
Unless there is a way to have the user pinch out the stage to make the stage bigger?
If I cannot the closest I see to doing this right is this article
Supporting the multiple screen sizes of multiple devices in Adobe AIR | Adobe Developer Connection
But where do I put this code?
any help?
RCD
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This is EXACTLY what I needed thanks! But, do I add this
<manifest ... >
<supports-screens android:smallScreens="false"
android:normalScreens="false"
android:largeScreens="true"
android:xlargeScreens="true"
android:requiresSmallestWidthDp="600" />
...
<application ... >
...
</application>
</manifest>
to my xml file which now has this?
<android>
<manifestAdditions><![CDATA[<manifest><uses-permission android:name="android.permission.INTERNET"/></manifest>]]></manifestAdditions>
</android>