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Android development questions

Engaged ,
Feb 02, 2015 Feb 02, 2015

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Ok developed a game app for IOs IPad, works great used 1024 x 768 landscape, NOW I have to deploy to Android but I'm not sure of the sizes to do. For instance, I did NOT do an IPhone app for this as the text and buttons are way to small for IPhone so it would be safe to say that I should NOT deploy for Android phones which leaves just tablets.

Unless there is a way to have the user pinch out the stage to make the stage bigger?

If I cannot the closest I see to doing this right is this article

Supporting the multiple screen sizes of multiple devices in Adobe AIR | Adobe Developer Connection

But where do I put this code?

any help?

RCD

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Engaged ,
Feb 03, 2015 Feb 03, 2015

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This is EXACTLY what I needed thanks! But, do I add this

<manifest ... >
   
<supports-screens android:smallScreens="false"
                     
android:normalScreens="false"
                     
android:largeScreens="true"
                     
android:xlargeScreens="true"
                     
android:requiresSmallestWidthDp="600" />
    ...
   
<application ... >
        ...
   
</application>
</manifest>


to my xml file which now has this?

<android>

        <manifestAdditions><![CDATA[<manifest><uses-permission android:name="android.permission.INTERNET"/></manifest>]]></manifestAdditions>

    </android>

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