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Android resolution problem

Participant ,
Dec 28, 2015

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Hi,

I am making a side scroller game that uses quite a lot of bitmaps for both parallax scrolling and enemies. The game runs great on iOS in gpu mode thanks to being able to run it in lower resolution, but on Android the resolution on some devices is so crazy high that the game becomes really slow.

Since the game is using pixel art I need to resize all bitmaps at start to avoid the bluriness that otherwise shows (since we can't remove antialiasing on scaled Bitmaps).

So without being able to remove antialiasing on scaled bitmaps and only being able to use the highest display resolution available I am pretty stuck when it comes to Android performance.

Any ideas?

Thanks in advance!

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Android resolution problem

Participant ,
Dec 28, 2015

Copy link to clipboard

Copied

Hi,

I am making a side scroller game that uses quite a lot of bitmaps for both parallax scrolling and enemies. The game runs great on iOS in gpu mode thanks to being able to run it in lower resolution, but on Android the resolution on some devices is so crazy high that the game becomes really slow.

Since the game is using pixel art I need to resize all bitmaps at start to avoid the bluriness that otherwise shows (since we can't remove antialiasing on scaled Bitmaps).

So without being able to remove antialiasing on scaled bitmaps and only being able to use the highest display resolution available I am pretty stuck when it comes to Android performance.

Any ideas?

Thanks in advance!

TOPICS
Development

Views

234

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Dec 28, 2015 0

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