• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
Locked
0

ANE's from AIR GAME SDK doesn't work with air 16 or 17?

New Here ,
Apr 16, 2015 Apr 16, 2015

Copy link to clipboard

Copied

I'm trying to compile inappurchases.ane from game SDK and I'm getting this error message.

Error: libproductStore.a are required to have universal iOS libraries. Please contact the ANE developer(s) to get the same.

How can you use native extensions if ADOBE doesn't provide all of the updated ANE extensions, those days you need to compile the app for 64bites and 32 bits that  means you need to you min. Adobe AIR 16.

Thanks,

Lucas

TOPICS
Marketplace

Views

735

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Adobe Employee , Apr 16, 2015 Apr 16, 2015

Hi ,

Updated ANEs are already available on below link :

Gaming SDK ANEs - Universal 64-bit support | Adobe Developer Connection

I think your problem will get resolved with them. Inform me if that helps (And also if it doesn't)

-Tushar

Votes

Translate

Translate
Adobe Employee ,
Apr 16, 2015 Apr 16, 2015

Copy link to clipboard

Copied

Hi ,

Updated ANEs are already available on below link :

Gaming SDK ANEs - Universal 64-bit support | Adobe Developer Connection

I think your problem will get resolved with them. Inform me if that helps (And also if it doesn't)

-Tushar

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Apr 16, 2015 Apr 16, 2015

Copy link to clipboard

Copied

Thank you, that sort my problem.

One more problem is they are not working on IOS simulator, they are working only on device. How can i test it on IOS simulator?

Thanks,

Lucas

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Apr 16, 2015 Apr 16, 2015

Copy link to clipboard

Copied

LATEST

Will get back to you on this one after some investigation on this.

-Tushar

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines