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ByteArray uncompress Low performance, Can optimize it?

New Here ,
Aug 21, 2015

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I use AIR to make a mobile phone game, Resource use synchronous processing,For example:MP3,BitmapData.AMF....

I'll get the picture BitmapData.Compress it,Read it in the game add uncompress, Such processing synchronous pictures.

I found that the ByteArray uncompress Low performance, Do not know you have a way to speed up the next, under the optimization of the hardware?

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ByteArray uncompress Low performance, Can optimize it?

New Here ,
Aug 21, 2015

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I use AIR to make a mobile phone game, Resource use synchronous processing,For example:MP3,BitmapData.AMF....

I'll get the picture BitmapData.Compress it,Read it in the game add uncompress, Such processing synchronous pictures.

I found that the ByteArray uncompress Low performance, Do not know you have a way to speed up the next, under the optimization of the hardware?

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341

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Aug 21, 2015 0
Engaged ,
Nov 02, 2015

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You could look at using a third-party ANE to do the job?

I've never used any of these, so I can't vouch for how good they are.  Some are also not free:

xperiments/ANEZipFile · GitHub

Zip Manager ANE (Android+iOS) - MyAppSnippet

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Nov 02, 2015 0