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Hey Folks,
I'm being asked to build a cross platform mobile app in Air using the camera class and starling. Originally you couldn't use the camera for GPU accelerated apps which starling runs on. Does anyone know if this is now possible?
Cheers,
Peter
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Ironically, Starling doesn't run under GPU rendermode, it has to be Direct rendermode. Doesn't matter though, the camera class works in all rendermodes. I have done Starling based apps that use the regular Flash Camera class.