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Hello,
could you please help me to resolve this issue:
I am trying to create an iOS release build, but Flash Builder generate the following error:
Error occurred while packaging the application:
ld: sectionForAddress(0x12A1CB70) address not in any section for architecture arm64
Please note, that this error has never occurred before updating the device to version iOS 11.
I am using:
Windows 10
Flash Builder 4.7 with the latest AIR version: 27
The Device is update to version: iOS 11.1.2
Thank you in advance!
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Hello,
could you please help me to resolve this issue:
I am trying to create an iOS release build, but Flash Builder generate the following error:
Error occurred while packaging the application:
ld: sectionForAddress(0x12A1CB70) address not in any section for architecture arm64
Please note, that this error has never occurred before updating the device to version iOS 11.
I am using:
Windows 10
Flash Builder 4.7 with the latest AIR version: 27
The Device is update to version: iOS 11.1.2
Thank you in advance!
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This is the log file generated by Flash Builder:
!SESSION 2017-12-04 -----------------------------------------------
eclipse.buildId=M20110909-1335
java.version=1.6.0_31
java.vendor=Sun Microsystems Inc.
BootLoader constants: OS=win32, ARCH=x86_64, WS=win32, NL=en_US
Command-line arguments: -os win32 -ws win32 -arch x86_64
!ENTRY com.adobe.flexbuilder.project 4 43 2017-12-04 19:32:02.182
!MESSAGE Error occurred while packaging the application:
!STACK 0
java.lang.Exception:
ld: sectionForAddress(0x12DBA220) address not in any section for architecture arm64
at com.adobe.flexide.multiplatform.ios.launching.IOSLaunchHandler.doPackage(IOSLaunchHandler .java:704)
at com.adobe.flexide.multiplatform.ios.launching.IOSLaunchHandler.launch(IOSLaunchHandler.ja va:255)
at com.adobe.flexide.launching.multiplatform.MultiPlatformLaunchDelegate.launch(MultiPlatfor mLaunchDelegate.java:184)
at com.adobe.flexide.launching.AbstractFlexLaunchDelegate.launch(AbstractFlexLaunchDelegate. java:244)
at com.adobe.flexide.launching.AbstractFlexLaunchDelegate.launch(AbstractFlexLaunchDelegate. java:134)
at org.eclipse.debug.internal.core.LaunchConfiguration.launch(LaunchConfiguration.java:854)
at org.eclipse.debug.internal.core.LaunchConfiguration.launch(LaunchConfiguration.java:703)
at org.eclipse.debug.internal.ui.DebugUIPlugin.buildAndLaunch(DebugUIPlugin.java:928)
at org.eclipse.debug.internal.ui.DebugUIPlugin$8.run(DebugUIPlugin.java:1132)
at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)
Please note, the issue occurs with the latest AIR 28 beta.
I do not have any idea what does this error mean, so any advice/suggestion will be appreciated!
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Hello Alex,
Thanks for reporting this issue but we are not able to reproduce this issue. Could you please share your sample project and steps to reproduce, So that we can investigate this issue.
Regards,
Adobe AIR Team
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Thank you for your quick response!
I figured out that it was a linker issue related to some constants in Citrus engine (https://github.com/DaVikingCode/Citrus-Engine-old). These constants are in Keyboard.as file.
In order to reproduce the issue:
you just need to add the source of the engine to a test project.
Even though I managed to workaround this issue, I still do not know what causes it.
It will be really helpful if you manage to detect the problem. I found a similar error described in this forum: https://forum.starling-framework.org/topic/compilation-failed-while-executing-ld64
Thank you!
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Hi,
I tried with the following steps:
I've tried packaging with AIR 27 and AIR 28, and i'm not facing any issues in compilation or packaging. Can you please specify if i'm missing out on something.
Thanks,
Pravishti | Adobe AIR Engineering