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Error while packaging app for iOS - Undefined symbols for architecture armv7

Explorer ,
Sep 01, 2014

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First time trying to package an AS3 Air app for development on iOS.

App works fine on Android and is available on the Google/Amazon store etc. The version I'm trying to package has all references to the ANE I use removed to simplify matters.

I'm using Flash Builder 4.7, AIR v4.0 and am developing on a Windows 8 PC.

When using fast packaging no error is thrown but the app just shows a black screen on my test Ipad (v3).

Using standard packaging I get the following error at 57%:

Error occurred while packaging the application:

Undefined symbols for architecture armv7:

  "__Z15abcOP_nullcheckIPN7avmplus6AbcEnvEEvPNS0_9MethodEnvET_", referenced from:

      _abcMethod_builtin_2_2_function public::global21.describeType in AOTBuildOutput-3.o

      _abcMethod_builtin_3_3_function public::global21.describeTraits in AOTBuildOutput-3.o

      _abcMethod_builtin_6_6_function public::global21.describeParams in AOTBuildOutput-3.o

      _abcMethod_builtin_5_5_function public::global21.describeMetadata in AOTBuildOutput-3.o

      _abcMethod_builtin_4_4_function public::global21.finish in AOTBuildOutput-3.o

      _abcMethod_builtin_26_26_function public::Object$._dontEnumPrototype in AOTBuildOutput-3.o

      _abcMethod_builtin_30_30_null ::_init. in AOTBuildOutput-3.o

      ...

ld: symbol(s) not found for architecture armv7

Compilation failed while executing : ld64

Any help you can offer would be very welcome.

Please try with the latest AIR 15 build Download Adobe AIR 15 Beta - Adobe Labs as it contains many bug fixes for new fast packager. Let us know if you still face the issues.

-Nimisha

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Error while packaging app for iOS - Undefined symbols for architecture armv7

Explorer ,
Sep 01, 2014

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First time trying to package an AS3 Air app for development on iOS.

App works fine on Android and is available on the Google/Amazon store etc. The version I'm trying to package has all references to the ANE I use removed to simplify matters.

I'm using Flash Builder 4.7, AIR v4.0 and am developing on a Windows 8 PC.

When using fast packaging no error is thrown but the app just shows a black screen on my test Ipad (v3).

Using standard packaging I get the following error at 57%:

Error occurred while packaging the application:

Undefined symbols for architecture armv7:

  "__Z15abcOP_nullcheckIPN7avmplus6AbcEnvEEvPNS0_9MethodEnvET_", referenced from:

      _abcMethod_builtin_2_2_function public::global21.describeType in AOTBuildOutput-3.o

      _abcMethod_builtin_3_3_function public::global21.describeTraits in AOTBuildOutput-3.o

      _abcMethod_builtin_6_6_function public::global21.describeParams in AOTBuildOutput-3.o

      _abcMethod_builtin_5_5_function public::global21.describeMetadata in AOTBuildOutput-3.o

      _abcMethod_builtin_4_4_function public::global21.finish in AOTBuildOutput-3.o

      _abcMethod_builtin_26_26_function public::Object$._dontEnumPrototype in AOTBuildOutput-3.o

      _abcMethod_builtin_30_30_null ::_init. in AOTBuildOutput-3.o

      ...

ld: symbol(s) not found for architecture armv7

Compilation failed while executing : ld64

Any help you can offer would be very welcome.

Please try with the latest AIR 15 build Download Adobe AIR 15 Beta - Adobe Labs as it contains many bug fixes for new fast packager. Let us know if you still face the issues.

-Nimisha

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504

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Sep 01, 2014 0
Sep 01, 2014

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Please try with the latest AIR 15 build Download Adobe AIR 15 Beta - Adobe Labs as it contains many bug fixes for new fast packager. Let us know if you still face the issues.

-Nimisha

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Sep 01, 2014 0
Explorer ,
Sep 01, 2014

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Thanks for your reply Nimisha.

Can you please tell me how to install the AIR 15 beta in such a way that I can easily go back to the AIR 14 release so I may continue to develop builds for release safely. I do not want to release anything built with beta builds for obvious reasons. Thank you.

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Sep 01, 2014 0
Explorer ,
Sep 01, 2014

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No need to answer the above (about installing the beta) I now understand the process and how to unroll it.

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Sep 01, 2014 0
Explorer ,
Sep 01, 2014

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AIR 15 fixed my issue and my game now packages properly and runs on iOS. Thank you.

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Sep 01, 2014 0
Nimisha1 LATEST
Sep 01, 2014

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Thanks for confirming the fix. We would be happy to hear any feedback for the new fast packager(-useLegacyAOT no).

-Nimisha

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