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Hi,
I'm facing a problem ,
My iOS app built with ad-hoc, and it can run on my iPhone(9.3.4) & iPad(8.1.3) well ;
But when I try to submit the app to Apple Store, it's rejected by Apple.
The message recvied from Apple as below :
「We discovered one or more bugs in your app when reviewed on iPad running iOS 10.2 on Wi-Fi connected to an IPv6 network.Specifically, your app was still unable to load any contents after launch. We've attached screenshot(s) for your reference.」
the message of the attached screenshot is :
「Context3D not available! Possible reasons: wrong renderMode or missing device support.」
( the message shown on screen when the statg3D instance of Starling listens an ErrorEvent.ERROR event)
and renderMode already set to direct
Develop enviroment of the app:
Adobe AIR SDK 24
Starling 1.5.1
Does anyone knows why it happens ? I can't even reproduce the problem show as the screenshot.
Thanks!
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Starling 1.5 is almost 3 years old. It could possibly be an issue related to that.
Have you tried testing on a device with iOS 10?