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How to compile ANE that use Mac OS X 10.7 SDK from Apple

Community Beginner ,
Jan 11, 2015

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Hi,

I currently develop an ANE to use Bluetooth Low Energy on iOS, Android, Windows and Mac OS X.

I can successfully use this ANE on iOS, Android and Windows, but when i try to compile final app on OS X, i get some application crash.

It seems that we can use only 10.6 SDK (or something like that).

Is there a way to use OS X 10.7 (or better 10.10 SDK) when compiling ANE and final Application ?

Maybe i'm doing something wrong...

Please any help is welcome.

Thanks in advance.

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How to compile ANE that use Mac OS X 10.7 SDK from Apple

Community Beginner ,
Jan 11, 2015

Copy link to clipboard

Copied

Hi,

I currently develop an ANE to use Bluetooth Low Energy on iOS, Android, Windows and Mac OS X.

I can successfully use this ANE on iOS, Android and Windows, but when i try to compile final app on OS X, i get some application crash.

It seems that we can use only 10.6 SDK (or something like that).

Is there a way to use OS X 10.7 (or better 10.10 SDK) when compiling ANE and final Application ?

Maybe i'm doing something wrong...

Please any help is welcome.

Thanks in advance.

TOPICS
Development

Views

105

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Jan 11, 2015 0

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