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I want to project game which use about 10 touch points? How can I use all of them at the same time ?
Please give me a sample code.
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Firstly you must know how many touch points can accept your device. For example iPad and iPhone can't handle more than 5.
1. Enable touch input mode by
Multitouch.inputMode=MultitouchInputMode.TOUCH_POINT;
2. Use same method as for mouse input but instead use TouchEvent API
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For example iPad and iPhone can't handle more than 5.
Not entirely correct. iPhone is limited to 5 touches but iPad supports up to 11 simultaneous touches.