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Invalid Bundle structure. Your app may contain only one executable file

New Here ,
Sep 13, 2014

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I have seen this question before. The answer is: do you really need the static library. In our case: Yes

We have created a game (Starling) around a Text-To-Speech. The ANE that we have created uses the static library from Acapela (acapela-group.com/acapela-for-ios/). Everything is working fine. But when we upload our IPA to iTunes Connect we get an error about the executable file.

How can we solve this?

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Air beta

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Invalid Bundle structure. Your app may contain only one executable file

New Here ,
Sep 13, 2014

Copy link to clipboard

Copied

I have seen this question before. The answer is: do you really need the static library. In our case: Yes

We have created a game (Starling) around a Text-To-Speech. The ANE that we have created uses the static library from Acapela (acapela-group.com/acapela-for-ios/). Everything is working fine. But when we upload our IPA to iTunes Connect we get an error about the executable file.

How can we solve this?

TOPICS
Air beta

Views

201

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Sep 13, 2014 0

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