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iPhone 6 will only load iPhone 5 Splash

Participant ,
Dec 14, 2014

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Hello,

   I am not sure why, but whenever I test and debug my app from Flash CC 2014 (AIR 16.0.0.222) It always tells me my screen resolution is 1136 X 640, not 1336 X 750 (using Colin's Math.max(Capabilities.screenResolutionX, Capabilities.screenResolutionY)  code from another post)

I have all the appropriately named splash screens. If I remove the Default-568h@2x.png and test it loads the next smaller screen size

Has this happened to anyone else?

Thanks

Craig

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iPhone 6 will only load iPhone 5 Splash

Participant ,
Dec 14, 2014

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Hello,

   I am not sure why, but whenever I test and debug my app from Flash CC 2014 (AIR 16.0.0.222) It always tells me my screen resolution is 1136 X 640, not 1336 X 750 (using Colin's Math.max(Capabilities.screenResolutionX, Capabilities.screenResolutionY)  code from another post)

I have all the appropriately named splash screens. If I remove the Default-568h@2x.png and test it loads the next smaller screen size

Has this happened to anyone else?

Thanks

Craig

TOPICS
Air beta

Views

507

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Dec 14, 2014 0
Adobe Community Professional ,
Dec 14, 2014

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As far as I can remember the iPhone 6 size issues are still true in AIR. In generally doesn't affect what I do, because it's just the ratio that I need. I don't use noscale.

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Dec 14, 2014 0
Adobe Employee ,
Dec 15, 2014

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Hi,

We have fixed this issue and it will be available in coming beta.

Thanks

Govind

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Dec 15, 2014 0
Participant ,
Dec 16, 2014

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Just tried the new beta 16.0.0.245.

Still comes up as 1136 X 640

FYI

Craig

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Dec 16, 2014 0