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Package AIR app as Appx for Windows Store

New Here ,
Mar 13, 2015 Mar 13, 2015

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Has anyone successfully packaged as AIR app as an Appx (or similar) to submit to the Windows Play Store?

The process looks relatively straight forward (To make a Metro Appx Package from scratch, you must first …), but not so fast...

The first step is creating an AppxManifest.xml file, and here I get stuck:

<Applications>

  <Application Id="MyAppId"

  Executable="MyApp.exe"

  EntryPoint="MyApp.App">

I've created my app as signed application with native runtime.  The value for Executable is my app's executable.  But what should I put as the EntryPoint?  Does an AIR app even have an EntryPoint?  MakeAppx.exe will not run if EntryPoint is left out or left blank.


Thanks!

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Community Beginner ,
May 09, 2015 May 09, 2015

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this is an old post, but any luck? i know on android there's an appentry, so maybe it's the same?

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