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SDK 16 using new AOT on iOS issues: unresponsive on return from CameraRoll, list skins confused

Participant ,
Dec 17, 2014

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I am having issues with the "-useLegacyAOT no" (now default) and iOS apps. Under SDK 15 using "-useLegacyAOT yes" no issues. With SDK 16 the app has issues with many things, for example datagrid/list skins don't work - if you manually skin using setRendererStyle, it seems ALL the skin states are using the Selected skins, and the upSkin state uses the selectedUpSkin skin as far as I can make out (in tests this seems to be the case). Another is the app becomes unresponsive to touch on returning from cameraRoll, camera to take a picture or video to record a video - my app is full screen, when it returns from one of these, it is no longer full screen (the top info bar is visible), and I am using stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE when returning from these calls,  which worked under the legacy AOT. Since the app is unresponsive, the only option is to reboot the iphone and restart the app - not really an option.

The unresponsiveness on return from camera, cameraroll, and video appears to be fixed in SDK 17. The list skin confusion on iOS still seems to be there in SDK 17 (115), and I moved it to another post -  marking this one as correct.

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SDK 16 using new AOT on iOS issues: unresponsive on return from CameraRoll, list skins confused

Participant ,
Dec 17, 2014

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I am having issues with the "-useLegacyAOT no" (now default) and iOS apps. Under SDK 15 using "-useLegacyAOT yes" no issues. With SDK 16 the app has issues with many things, for example datagrid/list skins don't work - if you manually skin using setRendererStyle, it seems ALL the skin states are using the Selected skins, and the upSkin state uses the selectedUpSkin skin as far as I can make out (in tests this seems to be the case). Another is the app becomes unresponsive to touch on returning from cameraRoll, camera to take a picture or video to record a video - my app is full screen, when it returns from one of these, it is no longer full screen (the top info bar is visible), and I am using stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE when returning from these calls,  which worked under the legacy AOT. Since the app is unresponsive, the only option is to reboot the iphone and restart the app - not really an option.

The unresponsiveness on return from camera, cameraroll, and video appears to be fixed in SDK 17. The list skin confusion on iOS still seems to be there in SDK 17 (115), and I moved it to another post -  marking this one as correct.

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Dec 17, 2014 0
Participant ,
Dec 17, 2014

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Further on the issue on returning from cameraRoll, camera or video - the app is still running, it is not hung, but all touch actions are unresponsive.

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Dec 17, 2014 0
Adobe Employee ,
Dec 19, 2014

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Hi,

Thanks for Reporting the issues,

We are able to reproduce issues mentioned above and we are investigating them.

Best Regards,

Jitender

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Dec 19, 2014 0
New Here ,
Dec 30, 2014

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Is there a bugbase entry for this that I can track? I've looked through the outstanding bugs for version 16 and haven't found any that look the same. I'm happy to submit one if that helps in any way.

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Dec 30, 2014 0
Participant ,
Feb 19, 2015

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Just catching up with testing using the latest SDK 17 (115) and finding the following: With SDK 16/17 on iOS the app has issues with datagrid/list skins - if you manually skin using setRendererStyle, it seems ALL the skin states are using the Selected skins, and the upSkin state uses the selectedUpSkin skin as far as I can make out (in tests this seems to be the case).

I am also noticing that sometimes on return from the camera, cameraroll, and video camera, the app will sometimes hang - not always. I am continuing to test. The hang actually closes the app quickly.

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Feb 19, 2015 0
Participant ,
Feb 23, 2015

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The unresponsiveness on return from camera, cameraroll, and video appears to be fixed in SDK 17. The list skin confusion on iOS still seems to be there in SDK 17 (115), and I moved it to another post -  marking this one as correct.

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Feb 23, 2015 0