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Using Adobe AIR 33.1(Harman) can't export iOS (.ipa) build from Flash Builder 4.6

New Here ,
May 13, 2020

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Hello everyone,

I m facing problem regarding the ios file export release build from flash builder 4.6. its not showing any error just crashed the process of exporting.

app is running ok in debug mode but the issue is its not allow me to export the ipa build for release.

Can anyone plz help/suggest me out whats going wrong here?

Regards

OS: Windows 7

Latest JRE

FLash Builder 4.6

TOPICS
Air beta, Development, Packaging

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Using Adobe AIR 33.1(Harman) can't export iOS (.ipa) build from Flash Builder 4.6

New Here ,
May 13, 2020

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Hello everyone,

I m facing problem regarding the ios file export release build from flash builder 4.6. its not showing any error just crashed the process of exporting.

app is running ok in debug mode but the issue is its not allow me to export the ipa build for release.

Can anyone plz help/suggest me out whats going wrong here?

Regards

OS: Windows 7

Latest JRE

FLash Builder 4.6

TOPICS
Air beta, Development, Packaging

Views

514

Likes

Translate

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Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
May 13, 2020 0
Explorer ,
Jul 14, 2020

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Hi,

I'm facing the same trouble when I try to generate an apk file.

No error message but the apk is not generated and the export dialog box does not close.

When I come back to AIR32 SDK, everything is O.K.

What did I miss?

Thanks in advance for help.

Regards.

OS: Windows 7 Pro 64

Latest J.R.E.

Flash Builder 4.6

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Jul 14, 2020 0
New Here ,
Jul 15, 2020

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Hey, 

any news on this Problem? Have the same problem. Nothing happens after starting the releasbuild. 

 

SDK_33.1.1.190

OS: Windows 10 Pro 64

Latest J.R.E.

Flash Builder 4.6

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Jul 15, 2020 0
Explorer ,
Jul 15, 2020

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Hi,

Still no news from Adobe.

I've tried with FB 4.7 64 with the same results.

All types of builds are concerned: not only apk files but win executable files too.

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Jul 15, 2020 0
New Here ,
Jul 15, 2020

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It could be related to the issue https://forum.starling-framework.org/d/21009-air-32-ios-12-issues-resolved

 

I had some ANEs (Milkman) that did not work with the simulator. I removed them for the iOS releas build as well and now it works. 

I did not try Android yet

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Jul 15, 2020 0
Explorer ,
Jul 15, 2020

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Hi,

Our project does not include any ANE.

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Jul 15, 2020 0