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VideoTexture on iOS - Sometimes the event TEXTURE_READY isn't dispatched

Engaged ,
Jul 01, 2016

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I'm experiencing a bug with all versions of Adobe AIR to date which consists in the TEXTURE_READY event not always being properly dispatched. It only works "sometimes". This is an important bug that should be fixed as soon as possible, as it's not acceptable to have a feature that only works "sometimes". That can't be possibly be justified in front of any client or customer.

I don't know what's with Adobe AIR team and videos, because the previous technology AIR offered for accelerated video, called StageVideo, ALSO had problems in both iOS and Android, and they were NEVER fixed after YEARS of having the same issues.

Then recently they came up with VideoTexture for Stage3D, which seemed to be the solution to the problems in StageVideo (which, as I said, were really never fixed, they just added the VideoTexture feature separately, but StageVideo is still broken in iOS and Android). VideoTexture seems to work a little better than StageVideo, but still the TEXTURE_READY event not firing sometimes is still another deal breaker. When will AIR have proper video support for once?!

Anyway, if you want to help with this, please give a vote in BugBase here:

Bug#4150401 - VideoTexture on iOS - Sometimes the event TEXTURE_READY isn't dispatched

Thank you!

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VideoTexture on iOS - Sometimes the event TEXTURE_READY isn't dispatched

Engaged ,
Jul 01, 2016

Copy link to clipboard

Copied

I'm experiencing a bug with all versions of Adobe AIR to date which consists in the TEXTURE_READY event not always being properly dispatched. It only works "sometimes". This is an important bug that should be fixed as soon as possible, as it's not acceptable to have a feature that only works "sometimes". That can't be possibly be justified in front of any client or customer.

I don't know what's with Adobe AIR team and videos, because the previous technology AIR offered for accelerated video, called StageVideo, ALSO had problems in both iOS and Android, and they were NEVER fixed after YEARS of having the same issues.

Then recently they came up with VideoTexture for Stage3D, which seemed to be the solution to the problems in StageVideo (which, as I said, were really never fixed, they just added the VideoTexture feature separately, but StageVideo is still broken in iOS and Android). VideoTexture seems to work a little better than StageVideo, but still the TEXTURE_READY event not firing sometimes is still another deal breaker. When will AIR have proper video support for once?!

Anyway, if you want to help with this, please give a vote in BugBase here:

Bug#4150401 - VideoTexture on iOS - Sometimes the event TEXTURE_READY isn't dispatched

Thank you!

TOPICS
Performance issues

Views

197

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Jul 01, 2016 0

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