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What's the status of GPU render mode on mobile targets?

New Here ,
Mar 05, 2014

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Hi,

I've developed a few applications for Android and IOS using AIR. Specifically using the GPU render mode alongside StageQuality.LOW for better performance.

I was hoping for information on whether this is still a usable method as last year there was a period where it appeared depreciated or at least not supported on high res Android:

Lorenzon Nuvoletta's google plus thread:

https://plus.google.com/+LorenzoNuvoletta/posts/AhjX4XnrAzL

The 'fixed' bug:

https://bugbase.adobe.com/index.cfm?event=bug&id=3370376

The 'issue' is now marked as fixed, but I am still a little concerned about it's use in future. Are Adobe still supporting this render mode?

Thanks,

Nick H

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What's the status of GPU render mode on mobile targets?

New Here ,
Mar 05, 2014

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Hi,

I've developed a few applications for Android and IOS using AIR. Specifically using the GPU render mode alongside StageQuality.LOW for better performance.

I was hoping for information on whether this is still a usable method as last year there was a period where it appeared depreciated or at least not supported on high res Android:

Lorenzon Nuvoletta's google plus thread:

https://plus.google.com/+LorenzoNuvoletta/posts/AhjX4XnrAzL

The 'fixed' bug:

https://bugbase.adobe.com/index.cfm?event=bug&id=3370376

The 'issue' is now marked as fixed, but I am still a little concerned about it's use in future. Are Adobe still supporting this render mode?

Thanks,

Nick H

TOPICS
Performance issues

Views

315

Likes

Translate

Translate

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Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Mar 05, 2014 0
Adobe Employee ,
Mar 06, 2014

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Hi Nick,

We don't plan any further enhancements for GPU mode.  Our recommendation is to use stage3D (or use frameworks like Starling) with direct mode, rather than using GPU mode if at all possible.

Thanks,

Chris

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